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Tacuva_12's Super Mario 64 (N64)
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[January 31, 2007 12:45:03 AM]
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This is the second gamelog for Mario 64. This time I noticed the importance of the jumps that Mario has in the game. Unlike the previous Mario games, this time you have a more developed gameplay, jumps being what stood out the most. You don't just simply jump up and thats it. Mario has the back flip jump, which helps getting coins that are "too" high up. You simple crouch and jump, just make sure that you are facing in the opposite direction from which you are trying to reach. Another jump attained through this game is the triple step long jump. First, Mario does a normal jump, then a skip, and then a long jump. This helps getting across big gaps. Also, you have the wall jump, which is essential to certain level, like the one with the ghosts. The jumps made for a better gameplay experience. For the most part this game was fun, with the exception of one flaw. - On the down side this game had one problem, that kept bugging me. Well the problem wasn't really with the game, but more with the controller of the N64 console. The controller has only one joystick, this messes with the camera angles. Ok, so you can change the angle of the camera messing with the c buttons, but its just not the same as having a second joystick, like the ones on the more present controllers. Other than lacking in the controller aspect, the game was enjoyable and entertaining.
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[January 29, 2007 09:25:25 PM]
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Super Mario 64 follows the same idea as its previous counterparts, you must save the princess. Mario 64 is a 3D game, which gives the player a lot more freedom, in terms of movement. It seems to be very similar to the previous Mario games for other consoles.You have various levels, again with each level having its own theme, like ice, water and so on. The exception in this game is the stars that you have to acquire in each level. There is a total of seven stars in each level, which help you open doors and continue on with the game play. The stars are a fun new concept with different challenges, some more tedious than other, but overall interesting and different. As I mentioned before this is a 3D game, which in my opinion is the factor that makes this game a lot more entertaining than any of the previous SMB games. You have the option to walk almost anywhere and explore your surroundings thoroughly. So, even after you have completely passed a certain level, you have so much room to just go back and explore, and find hidden things, like lives or coins. Oh, and the cannons are a great new option, in almost every level you have a cannon from which you can shoot yourself out of and reach places that are very hard to get to, by simply jumping. This game is very fun and you have to think about the game play more than you would in any of the other SMB games, it was a breakthrough for the genre and its worth playing.
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Tacuva_12's Super Mario 64 (N64)
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Current Status: Playing
GameLog started on: Monday 29 January, 2007
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