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bdesai's Super Smash Brothers (N64)
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[January 30, 2007 11:20:42 PM]
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The second session of 45 minutes went by very fast. This time we focused on team battles and single player mode. This game has many variables for a fighting game, such as the bonus stages dealing with breaking targets under a timed setting. The games customizable multiplayer setting is quite nice. Being able to change which weapons appear or how often is good for tournaments or adding a random factor to the game. I find that stock is a better way to play then the timed setting, and the team battle is more fun when battling real people. As tough as the computers can be, real people present a better challenge.
When starting the 1 player campaign, I wasn’t as rusty since I had just played team battle. The enemies are tough in a one on one situation and it is a fun challenge. The bonus stages require you to think outside the box and over come the challenge in a creative way. Break the targets was always a difficult one for me, I also like that strategies change according to what character you chose. There is not anything I can currently think about changing in the main game, because it is al set up challenging and fun. I do think it is odd that the last boss is a hand, which is abstract and was always strange to me.
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[January 30, 2007 10:01:18 PM]
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For this weeks game log, I decided to play Super Smash Bros. for the Nintendo 64. I haven’t played this game in some years and I t was a lot of fun. We played the 3 player 4 stock mode for 45 minutes. I tried playing as a different character each game and It was quite fun. The analog joystick of the N64 is quite rough and I think I will have blisters by tomorrow. I played against a veteran player and I believe I was able to hold my own moderately well. I believe this game is great for relieving stress and it was one of the best ideas for Nintendo to come up with. When I play smash brothers I remember the commercials with mascot sized Nintendo characters fighting each other on a field.
This type of game has the advantages of a free for all game as well as a team based game. I prefer it to arcade style fighting games because of the free movement and the variety and interactivity present in the different stages. This classic game is one of the most fun multi player games to date and I am interested in comparing it to the Game Cube version now that I have refreshed my game experience on the N64.
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