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GrayKat's mario 64 (N64)
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[January 31, 2007 12:24:58 AM]
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Well I've beaten the game again, formally at least. What i mean is, I've beaten the third Bowser boss. Getting all 120 stars is a whole different story. I can get 50 and beat the first two Bowser bosses in an hour and 40 minutes, but the two highest levels in the clock room are something else. My highest star count ever was about 98.
Even though I've played this game and beaten it several times in my day. I still enjoy playing it. The charm of Mario himself and the spectacular level design that has been based off of the old 2D side scrolling worlds brings the player a sense of attachment to the game.
Mario64 is most certainly one of the best games for the N64 and I recommend it to everyone.
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[January 30, 2007 11:57:43 PM]
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Mario 64 is by far one of my favorite platformer games. its got every aspect that you could wish for in a good platformer; decent controlls, excelent level design, objectives that are challenging yet not impossible, and Mario!
My only beef with this game was the random invisible walls. granted this game is about ten years old its bound to have a few programming issues here and there. However, it gets discouraging at times when you are tying to jump onto the rolling log and get across when Mario stops in mid-jump, you hear the sound that means you've hit something even though theres clearly nothing there, and he procedes to fall into the endless pit below the level. That and i kind-of miss the mushrooms.
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GrayKat's mario 64 (N64)
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Current Status: Finished playing
GameLog started on: Thursday 25 January, 2007
GameLog closed on: Thursday 8 February, 2007 |
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