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cires13's Super Smash Brothers (N64)
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[January 31, 2007 12:28:57 AM]
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For the second session of Super Smash Bros I only played against two friends and soon after it was one. As a result of the previous session I was the primary target for the other two too team up on. In order to combat this unfair behavior I purposely targeted one of them the entire time until that person got fed up with my onslaught on them. This worked out as a fairly good tactic to break an alliance against me.
It is the large amount of space on a stage and the freedom of movement that allows this fighting game to have four player free for all. It is also this that allows the possibility of ganging up on one player.
For the one on one my roomate got tired of my annoying tactics as Kirby so I changed characters to Fox(a character I've never played as on this game before). This led to some annoying deaths since Fox has very limited stage recovery and I am very used to Kirby.
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[January 30, 2007 11:56:09 PM]
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The Super Smash Bros series is one of the few fighting games that I actually like to play a lot. Probably the best part about this game is its mix between a platform game and a fighting game. This game also uses a much more simple and limited moveset, making it easier too pick up and learn than other fighting games. In my first session I played with three of my friends using kirby. This game works much differently than most fighters in the way that in order to defeat an opponent you must knock his or her characters off the stage. Most of the stages are designed well in this game since they offer a variety of terrain and platforms and are a decent size.
In this game Kirby is one of the cheapest characters(the other being Ness) and he carries an assortment of airial attacks that can finish off most opponents once they are off stage. Most of the time I would K.O. people at low percentages of damage by using Kirby's down-airial attack to knock my friends straight down. This however led them to team up on me since i was the K.O. leader of the game.
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