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    Molly's GameLog for Super Smash Brothers Melee (GC)

    Monday 8 January, 2007

    Well, I played Melee with two other people and one AI for about an hour. I love this game. I hadn't played for a few months, so I had to relearn controls, attacks, and strategies. It came back to me pretty quickly, and then I was just having fun. Smash Brothers is great for learning to laugh at yourself and your mistakes. For example, I'm always accidentally falling off the edge with jumpy characters like Falco and Pichu. It's also a very successful social game. It involves a competitive spirit, but also teamwork, especially when the Zelda/Sheik AI is going crazy and will not stop punching everyone. She actually won two games. The next game, we were determined to bring her down, and with not too much difficulty, were able to do so.
    When that sort of thing happens, it makes me appreciate the game's variability. Every time you play the game it is a different experience. This depends on the people you're playing with, the characters you each choose, the arena, and the settings you use. And even then, the same person could choose to utilize different attacks and you would need to adjust your own style accordingly. When comparing this to the N64 version of Smash Bros. (which I also play), you notice these choices even more. Yes, the graphics are much better, but that's not the main reason why I like it better. There are so many new characters and stages that are part of Nintendo culture. You can now play with Peach, Ganondorf, Marth, and many others. Well, off to play some more...

    Comments
    1

    Nice. I chuckled.

    Monday 8 January, 2007 by SSJiffy
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