Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    andycho7's GameLog for The Witcher 3: Wild Hunt (PC)

    Wednesday 22 February, 2017

    During today's gameplay, I noticed two things:

    - While doing the side quest (evil witch, for example), I noticed that I have an option to either just help the person or to make a deal. I think this is where the “ethical” part of the gameplay comes in. I could’ve just helped the person without asking for anything, but at the same time, I do understand that it is Geralt’s job and he needs some payment for the service.
    - Another side quest is to find a guy who started a fire in town. When Geralt finds the guy, the guy asks Geralt not to turn him in. If so, he will give Geralt some gold. This is another moment where the player of the game gets to make an ethical decision. Of course, the guy doesn’t want to turn himself in, so Geralt had to use the magic power to control his mind. I also like the fact that the game rewarded me an extra 25 XP points for trying to persuade the guy who started the fire.

    Comments
    1

    Do you think games should reward ethical behavior through mechanics? Do you think this uses a heavy hand to guide the player's choices?

    Friday 10 March, 2017 by Jeff_Nay
    write a comment      back to log
     
    NEED SOMETHING HERE
    blablabla
    blablabla

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014