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    cs_california's GameLog for Command & Conquer: Generals Zero Hour (PC)

    Wednesday 10 January, 2007

    So far I have played this game for about five hours. I figured out that the infantry are almost completely useless in the later parts of the game. Furthermore while testing on the online play many consider the factions to be unbalanced. The gameplay starts to get dull when you notice that one of the simplest strategy to use is rush with a mass of units and overwhelm the enemy forces. But in previous command & conquer games this strategy is reder almost useless by gurilla warfare tactics, but, that is not the case in Command & Conquer Generals. Also the units also exhibit an strange way of guarding. When unattended, the units do not guard against enemies near by and do not retaliate to attacking units. This causes me to check around the map more often which gets annoying when I am commanding an certian taskforce to complete a particular goal.

    Comments
    1

    Where is the second half of the game log?

    -Aeger

    Tuesday 16 January, 2007 by Aeger
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