Alyssa's GameLog for Zero Escape: Zero Time Dilemma (VITA)
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Tuesday 16 January, 2018
I started up the game and was immediately given a choice for which determined the life of 6 characters in game. So at the very start I am forced to give a decision even though I know very little about the game and its content.
After I give my choice, it seems I chose right and all the players are released and the credits roll. This surprised me as I have done almost nothing and the game already ended. Once the credits end I am brought back in game where I choose a team of characters and then select from a list of scenes.
I thought this game was more of an escape game where you solve puzzles to exit the rooms, but instead I find it to be one where I make a series of choices. By making choices I learn more about the characters in game.
The theme so far seems to fall around "unjust fate" where sometimes it is by pure luck that characters live or die and have no meaning. Strange though considering that these 9 people may end up deciding the fate of millions.
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Comments |
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Good job here Alyssa! You bring up some interesting moments in the game that have ethical dilemmas, one of the more intriguing ones seems to be the first series of choices that determine whether 6 characters die or not. In regards to your discussion on this intro sequence, here’s some ethical questions to consider: does the amount that you as a player know about these characters change the moral implications of your choices in determining their fate? Additionally, do the added dimensions of these choices seeming to come down to pure luck or the fact that these characters could influence the lives of millions of people change the moral implications of these choices as well?
Clay
Wednesday 24 January, 2018 by cwesting
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