Thursday 29 March, 2018
At this point, I am feeling affirmed in my reasoning that Revolution would be better as a movie. The story and message are super interesting and I really like the conversation system. I have become more immersed in this game than in any previous mobile game. I love the historical significance and the use of real-world footage. The area in the Baba's space when I am trying to find his camera was interesting. I think the ability to play the family videotapes was brilliant.
Unfortunately, the irritating controls take away from the immersive experience. I don't want to swipe left and right or examine a bunch of random objects. I would much rather Have the cutscenes linked together with my conversation inputs. Everything else is unnecessary. I understand it wants to be a third person adventure but I think it does damage to the message.
The conversation system is really fun to interact. I feel the intensity of situations building with the dialogue and the timed responses. I wonder how much variation there is in the content. I feel like some of the choices have really big impacts like who I accuse and side with. It could also be clever design and in fact, none of it matters. I think this makes it worth a replay.
I feel the game is very much in favor of none violent protest. It is blatantly clear that violent people are shunned and when I make a violent decision I am also shunned. Overall, I think it endorses peaceful protest and I think the interaction between the dialogue system and the game's message warrants more exploration.
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