Thursday 29 March, 2018
GL 3.3
I played another hour and a half of This is the Police. It seems to be falling into the same issue as Papers Please and Prison Architect where it opened with a lot of interesting events, but the middle part of the game is mostly filler and repetitive. At first there were a lot of interesting events going on and I had to make a lot of important meta decisions. For the entire hour I only got one "cut scene" which was definitely not enough to hold my attention. I still love the way that music is incorporated, but the core gameplay loop is too snowball-y and easy. During my first session I felt like I was in a negative feedback loop where I didn't have enough officers to fix all the problems in the city and please the mayor so he was reducing my budget. Now I have a few veterans which are almost maxed out and I am riding off of the positive feedback loop where I can train any incompetent workers (even the guy who started at 5 reliability) by sending them on as many missions possible with my max reliability veterans. I am not as interested in the grindy gameplay, I want more complicated situations and important meta choices like choosing who I side with or the decision to hire the 5 reliability officer to gain a budget increase. At this point I am able to solve every single issue that pops up and even when I lose a lot of officers (I lost 3 in one mission), I can always just replace and retrain them since I have so many available.
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