Saturday 31 March, 2018
Wow. Just, wow. I learned that my abilities are a bit limited when it comes to solitaire board games. Comancheria nearly required me to have my own dungeon master in order to make it through the easiest round. At least that’s what I keep telling myself, because I never actually finished the easiest round. I just want to be completely clear about my apparent lack of tabletop gaming ability.
Still, gaming ability is not the point of this log. The point is the ethics of making a board game based on a Native American nation that was nearly wiped out through war and disease. I find my answer to the question of whether or not the game is ethical to be a resounding “Yes“. The games designer Added painstaking detail, and used legitimate reference materials to craft a game that serve not just as diversionary entertainment, but as a brutal history lesson centered on the trails and tribulations of the Comanche nation. I know I mentioned this multiple times in the previous log, but the inclusion of a required/recommended reading list is a good example of the designers intentions for the material. That said, I’m not sure that this particular material lends itself towards any other form of gaming media. What I mean by this is that I could see a video game version proving to be less well accepted. The table top experience does away with streamlining that you would see in a digital version of the game, almost giving one the feeling that the difficulty is there to purposely make you struggle. The bottom line is that the game treats the material with the upmost respect, and therefore I find its use as a backdrop for a military strategy game to be ethical.
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