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    Serenaash's GameLog for Four Last Things (PC)

    Wednesday 26 September, 2018

    I finished the game today. I quickly finished the remainder of the sins. It took a while for me to think about what was going on in order to complete them. I also looked to Google to complete the greed task. I was immoral by googling how to finish the game rather than playing it. However, I did it for the purpose of finishing the game. I had to go to a man who was scamming a family who recently had someone pass. He sent me to some weird government group to get a document. I had to solve a guy's riddle to get the document. When I got the riddle (Via Google) correct, I got a document. When I brought it to the man, he gave me a cut of the portion he stole from the family. This is when I completed all the sins. I then went back to the church where they told me I was immoral and I wouldn't be forgiven. I then had to take a "leap of faith" in which I jumped to my death. It was strange but made sense that by jumping to "get judged" and "have faith" would lead to my death. I was sad I finished the game and wish I took the time to figure out the greed thing, but I am now finished with the game. It was an interesting game in which it forced the player, me, to commit a series of immoral acts. Very immoral as they were all of the 7 deadly sins. Ultimately, the deadly sins did lead me to my death in the game.

    Comments
    1

    Good analysis here Seran! In addition to your commentary on the game itself you had some interesting things to say about how you played the game as well. Two particularly interesting tidbits from the logs were “it (commiting sins) makes me uncomfortable, but that is okay; I am not harming anyone in real life” and “I looked to Google to complete the greed task. I was immoral by googling how to finish the game rather than playing it.” Both of these comments have interesting things to say about the ethics of playing games themselves and how they are played.
    In addition to your comments on playing the game, you also have some good insights on the immorality of the characters acts and some of the trends of the Renaissance era in general, the problematic societal norms the church in the game sets, and the commentary the game provides the player in the final scene. One of these themes could be an interesting potential starting point for the OPA.

    Thursday 11 October, 2018 by cwesting
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