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    TheBirdmanOfUtah's GameLog for Hitman (PS4)

    Friday 28 September, 2018

    Played Hitman again for the third and last gamelog. Although I heavily enjoyed the game and will keep playing it, i'm not seeing any sort of outward themes of morality presented so far. It exists, but I feel like it only exists in the premise of the story and the game's narrative doesn't make it a focus. I will say that I believe i'm speaking too early as I haven't completed episode 1 of the game yet. I've mostly spent time replaying missions to try out new methods of taking out the target rather than explore the story.

    With that said, I did notice something peculiar that might be of note for the upcoming essay assignment. My dad watched me play a bit of the game and it was interesting to see his reaction to the game compared to me. My dad doesn't play a whole lot of video games that aren't sports related so he seemed surprised that a game existed where you play as an emotionless assassin killing people and the game encourages this by giving lots of openness to the player to perform it. I don't think much of it since i've grown up with games like Grand Theft Auto so I thought it was a fun thing of note.

    Comments
    1

    Good job Ivan! You’ve got some interesting points; what about the game’s design motivated you to replay missions instead of pushing forward? Do you think the gameplay would feel different if Agent 47 wasn’t “emotionless” and how so? How does the number of options you’re given affect your perception of the characters or mission, if it does?

    Monday 15 October, 2018 by Light
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