Thursday 8 November, 2018
I've only ever heard of Nier: Automata and never personally played it. I hear there was an original but never played that either. As a result, i'm starting from scratch here with no knowledge of the alternate endings or whatever else the game has in store. I personally here that the further you get into it, the more it has to say and the more interesting it gets. That said, I think the beginning of the game is interesting enough in asking some of those questions.
It's established pretty early on that you are in some post-apocalyptic world long after humanity has died out. All that exists now are two factions of robots that are basically forever at war with one another. Some of the machines are beginning to experience emotions and branch off into their own little groups with some not wishing to fight at all. It's a great premise and i'll see where it goes from here.
Post-Apocalypse settings can be a great backdrop to tackle some real questions and issues, we'll see if this is one of them.
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It sounds like you’ve only just started out with Nier, but you’ve probably already encountered a few things that you could begin basing your analysis on. You mention two factions of robots that are in perpetual war, what might the game be trying to say by setting this up? Does the fact that the setting is “long after humanity has died out” have any effect on your perception of this war? You’re totally correct that this type of setting “can be a great backdrop to tackle some real questions and issues,” I’m excited to see what you choose to write about.
Wednesday 14 November, 2018 by Light
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