bharami's GameLog for A Way Out (PS4)
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Monday 12 November, 2018
For this last/third session I played about an hour. We successfully escaped the prison and made it out of the mountains.
Couple of things to note...
The prisoner I thought the guards had beat up was actually beaten to death... That's way worse than what I thought had happened. That's really messed up.
Another thing, the guards seem really easy to trick. They don't really seem to be watching the prisoners very carefully at all. I'm not really sure if this is what it is actually like in prison (highly doubt it) but I think the guards should be more attentive.
I thought it was interesting that there were options to either tie the couple up or release the horses. I don't know if the outcome is the same either way but we chose to release the horses and the old couple came back and called the cops on us. I think it is super wrong to steal from people and they definitely did the right thing by calling the cops but as the one trying to escape it was super annoying.
Lastly, I like that Vincent and Leo keep helping each other. There are many points where they could have left the other one behind yet they stick together even though they are practically strangers!
Lots to think about for this game. I'm going to try and finish it before writing the OPA and see what else it has to offer.
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The comment you make in the 2nd gamelog about juxtaposition of playing a co-op game with someone you know and trust when the characters don’t is really interesting. It makes me think about how differently the players will look at the characters and how the player’s relationship will be affected by the character’s relationship. Moving forward, I suggest to keep playing the game for more ethical themes because the ending of the game especially has a lot of ethical relevance to dive into.
Unfortunately, I’m still going to need to take points off for being turned in late but I’ll still give partial credit.
Wednesday 14 November, 2018 by cwesting
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