Friday 12 January, 2007
Today (like most every day except Friday and Saturday) was a raid night. We cleared the spider wing in Naxxramas, and then killed Noth. My guild is making good progress in Naxx--although we are, sadly, having trouble with Patchwerk--and it kind of sucks that I'm going to be leaving them soon. One thing that I really loved about WoW was the social element...I've made a lot of good friends and I am really going to honestly miss these people.
Anyway, we had a really good raid tonight, with great class balance, meaning not too many or too little of any one type of character. Blizzard did a great job in creating end-game encounters that make each class necessary and useful. While yes, priests are arguably the best healers and warriors are necessary for tanking, every class plays a crucial role.
MMORPGs are amazing in that they take many perfect strangers and require them to work together to complete some task. In the case of my naxx raid, 40 people. We use chat software called teamspeak to talk to each other and coordinate a perfect raid, but we are really all playing a game together from all over the world. We have a mage from Wales and a paladin from New Zealand; we have people from all over the country, but our guild master went to my high school and graduated 4 years before I did. It's just incredible to me that fourty people from all over the world, who have never met before, can come together to accomplish something, regardless of the fact that it is just "killing" some pixelated spider.
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Damn, Sentinels. Hahah, I really have a friend named Jess, and he actually posts things like your "le sigh" on the guild forums/in game. Damn impressive, good luck on Patchwerk, he's an ass.
Friday 12 January, 2007 by Lüc
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