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    Merde's GameLog for Zombies Ate My Neighbors (GEN)

    Friday 12 January, 2007

    So I went back to my friend's apartment to keep playing Zombies yesterday, and we went through levels 45-48 a few times before we were almost flawless in finding out ammo and weapons and just getting through the levels to Dr. Tongue. The last time we played level 48, it was almost flawless by the time we got through all the skeleton doors and to Dr. Tongue. I was pretty excited because I knew that this time we were going to beat Dr. Tongue, because my friend still had 4 lives, and I still had 3, and between the two of us, we still had a lot of ammo to use against the giant spider.
    Well, playing against the giant spider is hard because it moves around a lot and spawns little baby spiders, and it's cobwebs are really hard to move through. So I just went near the bottom and shot it with all of my bazookas, then whatever else I had. When we killed the spider, Dr. Tongue then turned into a giant head. The giant head would throw us back, much like the football players, which didn't hurt us, so I didn't mind so much. He had 4 different levels of disintegration. First his glasses cracked, then his head, then his eyeballs started coming after us. It was kind of weird. So we kill Dr. Tongue, and I just kind of figured that he would run away into level 55 or something because it always advertises at the beginning of the game "55 Levels of Terror!" ... So we go through the now open hallway thing and retrieve the cheerleader. And that was it.
    WINNER!! and fireworks appeared on the screen. That was the end of the game. As much as I love this game, it was so anti-climatic. I was pretty disappointed. We had been working on it for a few months, and it just ends. 7 levels before we think it's supposed to end. But there was a bonus level of some sort after, but we died very quickly because we were just so damn confused.
    All in all, I would still say I love this game, but that it just has a very disappointing ending. When I was a kid, the graphics were like, "woah." And now, I still love them. And I always will. Because the game, yeah, it pretty much rocks.

    Comments
    1

    This is mostly description of game play. Some insight into game design would be nice. What makes it a good game? How does the game play keep the user interested?

    Monday 15 January, 2007 by TyrannicalOverlord
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