Friday 12 January, 2007
What’s really neat about the game is the variety of special moves that your character can use for a two button control. Aside from punches and kicks the character can also jump which leads into three special moves the spin kick, an upper cut, and my personal favorite the flying knee attack which sends the enemies flying across the screen and killing most enemies in only one or two hits. What’s also neat about it is that it can be comboed with itself so you can do it numerous times in a row.
Though my first run was short lived due to my inability to effectively perform my flying knee attack, I was able to get the hang of it in my second run. This allowed me to blast through most enemies with little effort or time so that I could save my lives for other challenges in the game. These challenges consisted mostly of jumping from one platform to another however during this, platforms could be disappearing, rotating, or they could be moving conveyer belts. These are possibly the easiest places to lose lots of lives and often tests a players patients and persistence. On a conveyer belt alone I lost two lives. Then by the time that I almost got to the end of the first difficulty and I had no extra lives left, I was confronted by two ninjas simultaneously. Up until then I was clearing enemies out left and right with my last life but when they showed up there seemed little that I could to combat the both of then. When ever my character tried to get up he would just get knocked down again. This had to be one of the most aggravating parts of the game yet. This made up my first session of the game.
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