Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    OLEG's GameLog for Super Mario 64 (N64)

    Thursday 18 January, 2007

    I've actually never sat down and played this game (back in the day, I owned a PS1), but its status in the world of 3-D gaming is supposedly legendary. I played through 2 levels in this sitting, and I think the linear level design (a series of platforms, climbing a tower to fight an oversized boss character) was a particularly successfully executed aspect of the gameplay. The controls are responsive enough, albeit simplistic. The graphics were probably mind-bogglingly amazing for their time; I was somewhat bemused by the grandiose self-exaltation of what now seem like simplistic graphics. The one thing that I felt frustrated with was the difficultly of lining Mario up to read signs in an effecient manner (I spend an extra 5-10 seconds each time attempting to reposition him). I was also somewhat miffed by the camera controls. These problems were fairly minor and I look forward to "doing more homework" (as I explained to my housemates when asked).

    Comments
    1

    Nice discussion of game play and design!

    -Jacob

    Sunday 21 January, 2007 by Aeger
    write a comment      back to log
     
    NEED SOMETHING HERE
    blablabla
    blablabla

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014