Thursday 25 January, 2007
I have discovered that katamari is, sadly, not like riding a bike. I haven't played in over a year, and to be frank, I suck. Regardless, the game is fun.
Katamari drew me in originally for its complete irreverence. The plot is basically that you are the son of the king of all cosmos, and in order to recreate the universe which your father accidentally destroyed, you must roll around a katamari (a highly adhesive ball) to pick up items ranging from very small--ants, coins, and thumbtacks--to the very large--buildings and whales--to the ridiculous--hopes and dreams. All of this is to make your katamari huge so your father can blast it into the sky to make a star or a planet.
Sounds absurd, right? It is, but it's fun in an esoteric and quirky way. The music is addictively happy and the premise is so silly it's engaging. It is also a fun game to play with a crowd, because anyone can play (not well, but anyone can pick it up and roll around) and the music and delightful graphics are appealing.
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