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    LEMONed's GameLog for Yoshi's Island (NES)

    Friday 9 February, 2007

    Well, for the other half of the game, it's Yoshi's Island is pretty addictive, just as the other Super Mario games. Throughout the game, there was only one specific part that I got annoyed off. In the game, if Yoshi was to come in contact with an enemy, baby Mario somehow flies up into the sky in a little bubble making a really annonying crying sound. Only after when you get baby Mario back into your possession does he stop crying. Or, after awhile when the given amount of time is reached, baby Mario gets kidnapped by the enemy, and then it's game over basically for that stage. As the game progresses, the stages and/or levels become somewhat more difficult. Yet, it's still pretty manageable if one is pretty much into games.

    Comments
    1

    Your gamelog sounds a lot like a sales pitch. I'd like to see a little bit more of a personal response to certain aspects of the game. Is there anything you would have done differently if you'de made the game?

    Saturday 10 February, 2007 by Jade
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