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    defaultsetting's GameLog for Final Fantasy IX (PS)

    Friday 9 February, 2007

    So I finally was able to pick up a copy of Final Fantasy IX a while back. My first experience with this game was years and years ago when I rented it a few weeks in a row. I didn't get very far but I had always wanted to beat it.
    The game begins and within the first five minutes there is a battle. It was pretty easy but it was supposed to be since it was a little intro to the battle system. You play mainly as a monkey boy, Zidane, who is traveling with a theatre troupe who is going to abduct the beautiful princess Garnet. After the intro scenes and battle, the point of view switches to a small black mage named Vivi. You have to wander around town and talk to a bunch of people and get to the theatre where the play is showing. I thought it was pretty cool that the point of view switched so soon after the beginning of the game. I had completely forgotten about the shifts but I think they're cool because you get to learn about the town and some more about the plot. The point of view shifts back to Zidane and you get to run around and do a mock battle with one of your shipmates. It is a fun little game but it is hard to get all the nobles to like you. I was sad that I could never get above 50-something. The point of view shifts once more when the Queen finds out her daughter has been "abducted" and you play as a knight in the queen's guard.
    Basically, after a few scenes of searching and fighting and cut scenes and flying and crashing, you get to run around the first level, a cursed forest. Just like the beginning of the game a (kind of) large battle with some plant thing starts off this level and sets the stage for the remainder. I remember when I first played this game years ago thinking the boss was hard. Maybe I was just a noob last time or I got smarter or something but I don't know how I could think the first boss was hard. Oh well.
    In the next level, an ice cave, you are introduced to what/who will be your opponent in the next three boss fights: one of three Black Waltz's. The first guy summons this funky seal-bird thing that was pretty hard to beat years ago. The one thing I don't like about boss fights in this game is that they don't give you any experience points. Or at least they don't yet...

    Comments
    1

    You need to write some analysis of the game design. This is just description of gameplay.

    Friday 23 February, 2007 by TyrannicalOverlord
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