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    acabot's GameLog for Tom Clancy's Ghost Recon (360)

    Friday 9 February, 2007

    When I first started playing the controls were very hard to get used to and literally every button is used, sometimes in multiple ways. For the first 2 hours I had a lot of trouble trying to get my character to do what I wanted him to do but after a few levels I had the controls down. The most common tactics used are basically hiding around corners and using your teammates to draw out enemies or throwing a smoke grenade on enemies, yourself, or both and then use your thermal vision to kill enemies while they are blind. One of the best feature of GRAW that really sets the game apart from other Tom Clancy games is the targeting system that outlines all enemies and vehicles. This can be used to headshot enemies completely covered in smoke or behind foliage or other odd cover. This is also combined with another amazing Ghost Recon feature: high enough power anti-snipers can pierce thin walls. This means that enemies hiding on the other side of thin walls or sandbags or mesh fences can be shot through walls if you can see their outline. This is one thing I will never get bored of is shooting hidden enemies though tents and walls.

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    1

    Good log, though if possible I'd like to see a little more detail one specific game elements and how you you felt they effected the experience, also ideas on how you would have done things differently.

    Saturday 10 February, 2007 by Jade
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