Sunday 13 January, 2008
Gameplay:
My emotional state while playing the game for a second time was relatively the same. The narrative didn't really progress much more; I still wandered around deserted buildings and outdoor areas with shipping containers. I saw more of the creepy little girl and some supernatural images, but it didn't tell any more about the story. I'm getting a little bit bored fighting the same enemies over and over. All of the enemies are the same, and I haven't interacted with any other NPCs that are on my side yet.
Design:
While at first the bullet-time seemed pretty cool, now it's kind of getting old. Every firefight is beginning to feel the same: see the same enemy as last time, press L1 to turn on bullet time, shoot enemy with machine gun. Repeat with varying amounts of enemies over and over. The game also seems to be reusing textures and items a lot...most of the areas look the same as other areas you've already been to.
If there were something I could change about the game, I'd probably fix the technical issues that make the PS3 version less fun than the PC version. The loading times need to be MUCH faster, the frame-rate could be improved, and I think the PS3 could handle better graphics than what is on the disc. I distinctly remember playing the PC demo at my friend's house and it looked far better.
Overall, the game definitely terrible, but it isn't the best game I've played either. I think I'll stick to my Xbox 360 First Person Shooters. (It would be interesting to see how the 360 version of F.E.A.R. is as well.)
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