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    Shawn's GameLog for Assassins Creed (PS3)

    Monday 14 January, 2008

    SUMMARY
    I am writing about Assassins Creed for the Playstation 3. The game is a Role playing game. Before every playing the game, I knew quite a bit about it. There was major hype and very good reviews.

    Games of today look more like movies than something that you are able to interact with. The game grabs your attention the instant you put the CD in the drive. The opening scene is amazingly detailed and shows an "Assassin" breaking up a gathering and then running away from soldiers only to disappear within a group of scholars (who look the same). The game play is very interesting. It is unique but very intuitive. The graphics are some of the best I have ever seen, and the amount of objects within the world that you can interact with is impressive.

    GAMEPLAY
    For the few first levels the game play is structured and half of the time you are in conversation with someone. This is to set up the very dynamic story. The story is interesting in itself. You are someone in the future who is attached to a machine reading his genetic code to remember memories from his ancestors. It is kind of weird going from a really high tech world into the far past.

    This story is what keeps things going, or is at least why I am captivated. It seems weird but draws me to it. I am interested in finding out what happens. Plus, the graphics are amazing, and the character is pretty cool.

    Comments
    1

    How do you think the heavy reliance on cutscenes might effect replay value? Does the large amount of conversation make the game drag or is the story powerful enough to keep it engaging?

    Saturday 19 January, 2008 by Jade
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