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    Starlaughter's GameLog for Pokémon Diamond (DS)

    Monday 14 January, 2008

    Summary: In this game, Pokemon Diamond, you journey throughout the towns near your "home" with creatures called Pokemon. You goal is to train your pokemon by honing their skills in battle against other trainer's pokemon and to gather and sight as many pokemon as possible in order to become a "pokemon master".

    Gameplay: The idea behind this game is very simple. You follow a very simple town map in order to get from one town to another to battle gym leaders and get badges. The unique part of this game is the pokemon themselves. They are cute and fierce and very unique looking themselves. The game creates a reality for these fictional creatures to live in and there are laws you must follow. Pokemon can faint and must be healed before they can battle again for example. Gaining money and buying items is another thing that is real world like yet stil fictional. The money comes from winning battles, which is the incentive to play.

    Gameplay: Though there have been many versions of this game, for me, this version is the most advanced i have seen yet. Of course there are new things added to each generation of any game, but compared to the GBcolor or pocket games, the 3D like graphics in the game and the details on the battle scenes are phenomenal. The music is the same as always, slightly annoying and repetetive yet still remeniscent of childhood memories. I loved playing the Pokemon games when I was younger, and now that I am older, I see how much more puzzling the game is. Before it was just train pokemon a bit, win a few battles, get maybe 4 badges and give up on it because it got too hard. Now the challenge is fun and much easier to appreciate.

    Comments
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    You need to submit a second gamelog entry for this game. Please refer to the course webpage on what is part of the gamelog assignment.

    ~Sheena Marquez (TA)

    Friday 18 January, 2008 by SheenaMarquez
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