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    Tabh's GameLog for World of Warcraft (PC)

    Tuesday 15 January, 2008

    World of Warcraft 2nd Session
    ~
    The second primary aspect of WoW is the part that pus the war in warcraft, the constant battle between the Horde and the Alliance. The game has five modes of player versus player interaction.

    The very first and most basic mode is unregulated world PvP. In the outside world, provided you are playing on a PvP enabled server players of the opposing faction can do battle against players of any level, no matter if the match up is a fair fight between two paladins or a dirty one shot ambush by a level 70 rogue made against a defenseless level 20 mage, all is fair in outdoor PvP.

    The second, a little different, is outdoor PvP objectives, such as a tower that can be captured by either alliance or horde. A good example of this is Halaa which is a town comprised strictly of PvP objectives and PvP rewards for completing these objectives.

    The third kind of PvP is an outdoor arena, a zone where you can kill members of your own faction. The arena is a good place to bring any unsettled disputes and to show off your skills.

    The fourth and fifth are conciderably different from the first three in that they are regulated matches arranged by a pairing algorithm. The battlegrounds are the fourth kind of PvP and these are four different maps which are instanced (only the people placed in it will be able to be in it and they are assured that no outsiders will tamper with their game). Matches are of sizes 10v10, 15v15 and 40v40. These battlegrounds are each theamed very differently, the 10v10 is a capture the flag, there are 2 15v15s, one is a fight to hold on to 5 different towers, the other is a fight to hold 4 towers and play capture the flag, and the 40v40 is a protect the king/number of lives fight. The point on the first 4 mentioned thus far is to gather honor points which can be redeemed for PvP tooled loot.

    Finally there is the rated arena. This is the newest addition to the wow player versus player functionalities and it is by and far the most rewarding both in honing your skills and in the rewards you get from it. The Arena is in sizes 2v2, 3v3 and 5v5. I for this session played 2v2 with a priest friend (healer class) and we were paired up against teams with a similar team rating. When you make a new team your rating begins at 1500. Wins increase your team score and loses decrease it, simple enough.

    Comments
    1

    This entry is a decent one but lacks form. The first entry is supposed to be divided into summery and game play, while the second into game play and design. While it may be claimed that your game play analysis is very good and you have a decent summery your design lacks somewhat perhaps because you were discussing it within the frame of game play instead of as a thing on it’s own.

    Saturday 19 January, 2008 by chanukov
    2

    forgot to add at the end,
    Alon Chanukov(grader)

    Saturday 19 January, 2008 by chanukov
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