Thursday 24 January, 2008
GAMELOG ENTRY #2
GAMEPLAY - One great thing about Guitar Hero II is people can just pick up the guitar and learn to play in a matter of seconds. The beginner levels aren't too difficult and provide instant gratification for hitting the correct notes.
The game keeps the player hooked by constantly challenging them and rewarding them with new songs. While this may sound repetitive, it is effective in keeping the player interested.
DESIGN - Level design was not a top priority for the makers of Guitar Hero II. Each level consists of a never ending fretboard with various notes that when hit correctly play out the given song. Not much emphasis is put into story-line either. You are merely put into the shoes of a rising rock and role superstar with your only objective being to shred.
Progressing through the different levels of difficulty proves difficult. Hours of time must be devoted to building the muscle memory necessary to beat songs on Hard or Expert. While the levels don't change, the speed of the notes coming at you speeds up immensely, requiring the player to constantly up his or her game.
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