Saturday 26 January, 2008
Game Play Session 2
Raving Rabbids seemed to utilize every possible fun aspect of the wii remote, well delivering a rich gaming experience. I found myself craving for more raving after my first session. Time few by as I panicked to run a bomb from one area to another via swinging my arms like a mad person; or when I was required to pump carrot juice with one hand well shooting it at Rabbids with my other. The story mode was simple, to say the least. Basically the game is made up of mini games combined with a wacky and loosely constructed storyline.
Raving Rabbids story mode is broken down into sections, for every four mini games I’d complete, I’d unlock a first person shooter mini game. After completing the FPS, I was given another section to complete. This may all sound very tedious but the truth was quite opposite; I was having non-stop fun! As I progressed in story mode I was met with even weirder and fantastically cleaver mini games. The pace of Raving Rabbids never slowed down, keeping me interested throughout the time I played
Design
Amazing character development!!! The character design was perfect, the setting could have used some work but over all it fit. Graphic wise the game lacked; well Raving Rabbids supplied a wonderful gaming experience, little was pleasing to the eyes. The rail based FPS was designed very well, giving a sense of urgency to a particularly non-urgent situation. The Cartoon like atmosphere added to the over the top character personalities. The best design in this game is the characters themselves! The rabbids came in all different shapes and sizes, from big fat ones to little dumb ones… They’re all basically dumb… you get the point.
As I played the game I felt extremely happy! I was so intrigued by the little bunnies. From now on they are forever my favorite video game personalities. I have almost completed the entire game and I’m still craving for more. I can hardly wait to play the seconded installment of this wonderful bunny adventure.
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