Saturday 26 January, 2008
GAMEPLAY
When the second round of Wii Play came about, I was ready to mimic the excitement I achieved the first time. But somewhere in-between Fishing and Pose Mii, I realized this game is not something you’d have fun with everyday. In fact, the people who I played with both agreed they wouldn’t ‘ever play again’. This should give you an idea of how dry and repetitive Wii Play can become in under a day. Sure the new games I played in the second half were fun for what they were, but the overall package still feels like a Wiimote tutorial.
Wii Play is a good way to pass the time when a few friends are visiting, and those are its only real true merits. I enjoy how often the Miis are incorporated in this game, but that’s as expected in the personal Wii-game series. In terms of replay value, I definitely wouldn’t recommend Wii Play considering your peak interest with each of the game is reached in a day. And even the Wiimote wasn’t as responsive for the majority of the game, as I can recall the true difficulty was gaining control of the Wiimote’s cursor.
DESIGN
The most innovative piece of this game are the versatile elements of the Wiimote. The game was a clever transition of classic gaming (including Duck Hunt elements, Pong elements, and Billards), and made it very enjoyable with the constant addition of Miis. Nintendo did the usual appealing job with the playful level designs and interactivity, but even that couldn’t remove the dry feel after playing a certain game more than three times. Wii Play relies on the multiplayer aspect to maintain a certain level of interest as this game can be mastered in a short amount of time.
I cannot blame Nintendo for a lacking game because I didn’t anticipate what would be included in a package simply entitled Wii Play. If I were to change anything, it would probably be a quick addition of more games and more responsive controls. Until then, Wii Play will slowly becoming nothing more than a watered down version of its Sports counterpart. While the games do not spark much emotion out of the players (unlike Wii Sports), Wii Play keeps a surprising competitive nature when played. But I honestly will not be bothered with it anytime soon, as the game doesn’t feel very rewarding.
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