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    scatfist's GameLog for Super Smash Brothers (N64)

    Saturday 26 January, 2008

    Game play:

    The main focus of the game is multi-player which is possible with up to 4 friends. This quality of the game makes it more social than most other games and gives it that classic game appeal. The controls are easy enough once you get the hang of them. The whole game is combo-attack based so coming up with combos results with success most of the time.
    The great thing about the game is that each character has unique abilities able to beat other players, the only determining factor of who will win is the skill of the player. The more adept the player is at playing Super Smash Bros, the more he will win. It is definitely a skill oriented game and the more skill you have, the more you will own your friends.

    Game Design:

    The game design is pretty much flawless and thus it has become a classic. The controls are easy to get the hang of, yet it is hard to become extremely good at the game. I purchased my N64 in elementary school and yet, I still play Super Smash Bros from time to time with buddies because it's not just about beating the game, its about the competition between friends. This game design aspect gives the game a "party" feel, where up to 4 people can play at a time and not leave people out. The use of objects and different game types also gives advantages to certain players and gives the game its uncertainty of who will win every time.
    The greatest part of Super Smash however, is the integration of other classic video games into it. The ability to battle in levels of Starfox or Zelda or Pokemon makes the game attractive to all kinds of gamers and thus its popularity arose. The fact that its characters and levels are all borrowed from other classic video games makes this game appealing to most all age groups and gaming preferences.

    Comments
    1

    This is a fairly well writen entry but it lacks personal gameplay aspects. you speak of the whole game in general you do not mention anything that happened within your game session at all. It would almost seem as if you didn't play the game but are just writing from old expirience which you have a lot of.

    Alon chanukov(grader)

    Monday 28 January, 2008 by chanukov
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