Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    musicon_soundoff's GameLog for The Sims (PC)

    Friday 8 February, 2008

    GAMEPLAY
    I played the game for three hours straight. This is one of the most addicting games I’ve ever played. This time, however, I created only one adult in the household with no children like last time. I must say, the overall gameplay still did not improve that much. I realize that having a kid in the house is very important, because there are times when you can’t call your friend over to chat with you. As a result, you have to socialize with your child in order to maintain your mood up high.

    I also decided to train my Sims to learn how to cook by reading cook books. This, in return, helps her gain cooking experience points which decreases the chance of starting a fire. As for the job, she was hired as a dishwasher, hoping to be a chef in the future. I had everything pretty much in control by now. Though at times the game might get a bit tedious and dull, there are unexpected surprises around the corner. A raccoon or a burglar would invade your house, so there are always something new and fresh to the game.

    This game continues to take my breath away. It’s just so entertaining in every single aspect.

    DESIGN
    The endless possibility in The Sims is what makes the game so unique and fun to play. The players have the freedom to decide whether to quit their Sims’s job and focus back on their basic human needs. It doesn’t matter if the Sims has a job or not, there is still so much to do. Of course, you will need to use some cheat-codes in order to receive an income. Besides that, players can start from low and work their way up high. This is satisfying in all ways when your Sims has a successful career and a decent social life by the end.

    The fact that this game parallels to our normal everyday lives is already an attractive component to this game. Players can closely relate themselves to the game. Also, they can perhaps create their version of a perfect life using these Sims characters. Moreover, the ability to make new family friends and reach various levels for your job is very much similar to our daily lives. Every aspects of the game are “real,” which allows the players to have an even closer connection and attachment to the outcome of the game.

    The graphics of the game is not that bad either. There are many close details to various objects when zoomed in. For example, when your Sims is preparing food, you can see the different food that they are cooking such as pastas, steaks, and salads. The continuous motion of the characters is also another plus to the game. Your Sims actually sits down on the toilet in one motion, instead of going from standing to sitting in a second. Last but not least, the sound is also very realistic, like turning on the faucet and cooking dinner on the stove.

    The Sims will always be one of the best games ever released on PCs and I’m sure everyone will agree with me.

    Comments
    1

    Very well done gamelog. Very insightful Design section. Keep up the good work.

    ~Sheena Marquez (TA)

    Tuesday 12 February, 2008 by SheenaMarquez
    write a comment      back to log
     
    NEED SOMETHING HERE
    blablabla
    blablabla

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014