Friday 8 February, 2008
SUMMARY
Travis Touchdown is one broke dude living in the No More Heroes Motel with his kitty Jeane in the free-roaming town of Santa Destroy. Good thing he's a damn good assassin, or there probably wouldn't be much to do besides pet his cat and ride his "Schpel Tiger" motorcycle. Thankfully, his status as 11th best hitman was brought to the attention of the sensual and bitchy Sylvia Christal (can't help the swear words - completely the game's influence) who is part of the United Assassins Association. The goals of the game are to defeat the ten best assassins ahead of Travis so he can be number one, make some cash executing dirty side jobs, and hopefully "doing it" with miss Christal.
GAMEPLAY
NO More Heroes is a unique, stylistic game full of quirky characters and innovative uses of the Wii controls. The tutorial was straight to the point, as was the introduction to the game. No BS. It's a fairly fast-paced action-adventure...with LOTS of action.
The game begins by engaging in beam katana battles with a plethora of baddies who allow Touchdown to demonstrate his ultra gory, glorious skills. Each strike of the beam katana uses A, and then prompts the player to swing the remote in a direction selected at random to finish the opponent. There are also strategies you learn to use as you progress through battles, such as slashing high or low, or when to evade an attack. My personal favorite is violently - and suggestively - rocking the Wii remote back and forth to recharge the beam katana's battery.
The over-the-top fight scenes, mixed with the retro slot-machine reward system, is a beautiful mixture of feeling both badass and hopelessly cheesy. The cut scenes are funny and definitely use adult humor: Travis is a raunchy, sex-obsessed egotist. The game is entertaining in its physical gameplay, as well as its crude jokes.
One comment I must mention is its difficulty level. So far, the game is annoyingly simple. I know it's just the beginning, but even the first boss took less than 5 minutes to defeat. Hopefully the challenge will start to pick up as the game progresses. Also, I am not a huge fan of the GTA-type free-roaming maps - too easy to get lost. It took me forever to find the job center so I can earn some cash and continue the plot. Other than that, cool fighting, cool art, and cool protagonist. I feel cool after playing it.
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