Friday 8 February, 2008
[ entry #1 ]
SUMMARY
Burnout Paradise brings the car-crashing mayhem of the previous games into a city waiting to be explored. Paradise City is filled with plenty of cars, jumps, and secret areas. The primary goal of the game is to win racing, road rage, or stunt events to unlock better cars. Winning a certain number of events also upgrades the player’s license, an indication of his or her progress in the game.
GAMEPLAY
At the start of the game I received a starter car at the junkyard to roam the city. The radio turned on with a DJ who explained what I could do in the city and how to find an event. I was eager to find a road rage event, as I find those to be the most fun. The goal is to take down other cars by bumping into them and making them crash, all while driving around the entire city filled with traffic.
The game was fun to play because of how exhilarating it was to drive through oncoming traffic at high speeds, then watching my car get compacted by head-on collision with a bus. Sometimes my car would collide and flip through the air, end over end or horizontally. Bystanders enjoyed watching me play, probably curious to see how long I could last without crashing, or just waiting to watch another incredible crash animation in slow-motion.
As far as the story goes, there isn’t much to it. The player is basically one of the many reckless drivers in Paradise City. The DJ on the radio comments on the player, but never in much detail. He usually gives tips like suggesting places to go or explaining how to access the game’s features. There is an option to turn off the tips, but I’d rather find out more about the game by listening to the DJ.
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