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    Lunshine's GameLog for Guitar Hero 2 (360)

    Saturday 9 February, 2008

    Gamelog #2

    GAMEPLAY

    Even after playing Guitar Hero 2 for an extended period of time (somewhere around 4 hours), I still found it extremely fun and interesting to play. The only criticism I have is that if you cannot defeat a particular song, playing that song over and over again can get a bit tedious and, as a result, the player might give up for awhile. I, however, was determined to reach the end of the game and was ecstatic about sometimes barely making it through a final song.

    DESIGN

    I believe one of the good design elements of this game is the guitar controller and the steep learning curve of the game. If you happen to be really good at Guitar Hero, you will soon find that many of your gaming friends will worship you like a god. This, in a way, is a glory reward through games as systems of rewards. The steep learning curve is such that mastering the game is a very difficult thing to do - and very few have actuallly succeeded.

    In more detail regarding the guitar controller, this controller actually makes you feel like you are playing in an actual concert in front of the crowd. When you succeed, the video crowd cheers for you and if you fail, the crowd boos you off the stage. The controller and star power function allows you to enter the magic circle more quickly and immediately be entranced by the game. When the star power is deployed, your character begins to do amazing power-ups on stage and it is easier for you to maintain your "life." Surprisingly, this also allowed me to strategize throughout the game and determine how I could effectively make it through a difficult song. I had to be very careful where to deploy my star power.

    Comments
    1

    You bring up good points. It's just a little short. There was more that could be said. However, what was said was quite good.


    - David Seagal (Grader)

    Thursday 14 February, 2008 by Lagaes Rex
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