Tuesday 19 February, 2008
Gamelog entry #1:
SUMMARY
In Goldeneye 007 you play as the character James Bond. In single player you play through the story line of James Bond on a particular mission. There is also a movie Goldeneye, the game and the movie are very similar. In multiplayer you can choose different 007 characters to be and battle against your friends in different shootout styles such as: Pistols, License to Kill, Assault, Sniper Rifles, etc.
GAMEPLAY
When playing single player your mind is more centered around figuring out where you need to go and what you need to do to get there or when you get there. This is kind of a role playing FPS because you have to follow the role of James Bond. The game only lets you take one path but you need to talk to certain people and complete certain objectives otherwise you will not be allowed to progress through the game.
The characters in this game are like all games designed after a movie, limited. The people you interact with will only ever say one thing. The game is old so the graphics of the characters are not that good either. But there is not much character interaction in this game other that shooting.
The game progresses like the movie. If you have seen the movie you will know pretty much what to do. The game is fun, but the story is not overly interesting.
The gameplay is good. The game is fun to play because it is very simplistic. Run, walk, crouch, shoot. That is pretty much all you do. Another added function to this game that makes it good is their assisted aiming system. If you get your crosshairs close enough to an enemy they will automatically lock on the enemy until you move your crosshairs too far away.
The game was not overly interesting to play. As I said before if you have seen the movie you will know what is going to happen in the game. The only question about the game is if you can get good enough at controlling your character to complete the game.
I started off playing single player and I had no social interactions, but when my roommate came back we were playing multiplayer and that cause more interaction.
I experienced the flow of Goldeneye or what I believe the designers intended to be the flow of Goldeneye. The game is fun and simple, it is easy to control and you find yourself moving along the story line easily.
Gamelog entry #2:
GAMEPLAY
My single player gameplay was boring. The game does not present any difficult obstacles to overcome. When playing multiplayer though the gameplay shifts entirely. It resembles all those games that are designed to be multiplayer. The social interaction you have with your friend(s) is ultimately what makes this a good game.
DESIGN
I remember playing this game when it first came out and how this blew every other first person shooter game out of the water. Now when I look at it I find it lacking in comparison to more modern FPS’s such as COD4. But for it’s time the graphics of this game were awesome and the fact that you could compete with three of your friends and kill each other was what made this game so fun for me.
The multiplayer gameplay is what makes this game a good game. I think that within the multiplayer framework of this game the two most important aspects are the weapon setup; where you can set the game weapons to: Pistols, Assault Rifles, Sniper Rifles, Slappers Only, License to Kill, etc. Also the different maps and the weapon strengths in certain maps are another fun component. For example, in the map the Facility, Proximity mines are extremely entertaining.
The levels of the game(multiplayer) are varied to a degree. There is not a huge difference in them but enough of one that you can enjoy different play types and styles.
As far as challenges of the game I personally do not feel that there are really any worth while challenges. What keeps this game interesting is it’s multiplayer gameplay.
In single player this game creates conflict by “sending you on a mission” and giving you “objectives” to complete. In multiplayer the objective is the same as all FPS’s, be the one with the highest score, or the last one standing.
Social interaction with friends is what keeps the players interested in this game.
The gamespace is locked, both in single and multi player. The only “doors” you can open are “doors” the games allows you to. In multiplayer the levels are not entire maps, but chunks of the single player game made into a multiplayer level. So the space you are in is restricted which forces contact with other players.
Overall I would say this is just a good, clean, fun game to play with your friends. The single player isn’t much but the multiplayer can be a lot of fun and keep you interested in the game for a long time.
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