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    jvjesse's GameLog for Elebits (Wii)

    Wednesday 20 February, 2008

    Game Entry #2

    Game Play
    -During the second time that I played this game I continued to enjoy the game. Although it began to become somewhat irritating. There were times where the player is supposed to open doors or cabinets with the ray gun and your supposed to twist and turn. For some reason this became a problem for me due to the fact that it took me a while to open a door. There isn’t much in this game but just to collect these little animals and put light into places. That’s pretty much it.
    I didn’t like this game that much and I wouldn’t put this game as one o my favorites. I did like it in the beginning but then it got somewhat off balance. There isn’t actually this adventure to go on but just something ordinary to do the whole game. Which is to collect theses small animals and find them where ever you can. This game is okay but not that big of a deal to me.

    Design
    - The design of the Elebtis game was actually very good. The furniture and house area were well designed to express themselves in a unique way. The level designs are quite orientated. They tale you from room to the downstairs room and there you have more to explore. This game lets you explore around to accomplish your objective but at the same time it makes you explore the design.
    In addition the game creates conflict due to the fact that the conflict involves that you have to dig into the design of the game in order to capture these small animals. The design of the game is satisfying but the game play is fun but not that big of a deal.

    Comments
    1

    This is rather short and shallow. You do a good enough job describing the gameplay, but could use some more analysis. Try to keep that in mind for the future. Other than that, good job.

    Amy Leek (grader)

    Thursday 28 February, 2008 by MarsDragon
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