Thursday 21 February, 2008
.GAMELOG ENTRY 2.
.Gameplay.
Super Smash Brothers is definitely fun to play, but can get repetitive after an hour or two. I suppose the weapons and items added a bit of variety to the game, but it’s nothing special when you have to use them over and over. My opponents and I eventually just played the game while talking about other things. Like other fighting games, Super Smash Brothers can not hold a person’s interest forever.
After a while, my opponents decided to take a break, and I was left to finish my game log assignment in single-player mode. Tired of simply battling other players and NPCs, I decided to try the “Break the Targets” and “Board the Platforms”, which were a great challenge in themselves. My interest in Super Smash Brothers was renewed, as were my friends’. We took turns trying to beat the various stages and each others’ record times. It’s great that these stages were included. They alleviated the monotony of simply knocking your opponents off screen, and gave me another challenge to try and beat.
.Design.
I loved the fact that the characters, stages, and music were true to the original games. When battling in Kirby‘s Dreamland, Kirby’s theme plays, and when fighting on Hyrule castle, one can hear the familiar sounds of The Legend of Zelda theme in the background.
There were two things that bothered me about Super Smash Brothers. One thing was the camera. It is fine when you play in single-player mode, but when playing three different players, it tries to accommodate all four players, often zooming out a little too far, making me squint a little to keep track of my character. Another thing was the simplicity of its design. As I said in the previous “Gameplay” section, my friends and I got bored after playing the game for a while. Using the same moves and items over and over got repetitive, and we were eventually able to guess each other’s attacks. Adding more moves and combos would have made the game much more interesting. I plan on playing later Smash Brothers games to see what improvements the creators have made.
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