Thursday 21 February, 2008
2ND GAMEPLAY: As it turns out, my hypothesis was correct. For my second round of gameplay, I tried Wii bowling. I must say in my opinion, Wii bowling is WAY easier and more fun than Wii baseball. Once again, you act as if the controller is the bowling ball, and in order to roll the ball at the right speed without bouncing it on the lane, you have to release the controller at exactly the right time. I was doing really well with this, and I was definitely not as frustrated with the bowling as I was with the baseball.
However, I'm not going to lie...at first, I kept bouncing the bowling ball on the lane because I was not releasing it at the right time. This was definitely frustrating for me at first, but after a few turns I definitely got the hang of it. As I took more turns, I was hitting more pins. I definitely got used to the buttons on the controller and I knew the right time to release.
DESIGN: The design of Wii Sports is extremely realistic, as well as the sounds. I really felt as if I was literally inside a bowling alley, due to the detailed sounds and graphics. There were no levels or anything, but the graphics were still detailed enough so that the player could become completely engaged in what is going on in the game. Also, because it emulated actual sports games, the player is able to easily relate to it.
I really like how the Wii controller and graphics were put together. Like I said before, it's really nice how the player can become so interacted with it that the game experience is way better than just sitting down with a plain old controller. I can definitely see how and why the Wii became so popular. It can only get even more popular from here.
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