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    Jpiz's GameLog for Goldeneye 007 (N64)

    Thursday 21 February, 2008

    ENTRY 2:

    GAMEPLAY:
    My second experience with the game was just as positive as the first. I had just as much fun trying to unlock new missions. It was just like playing out childhood fantasies such as saving the world from evil. I think thats what made this game so appealing to me when I first played it. The story progressed even further to me (James Bond) trying to save the world from a destructive space weapon.

    After I beat the game on easy, I tried unlocking a few cheats such as paintball mode (where the player shoots paintballs instead of bullets) and dk mode (where all characters in the game have the body shape of the nintendo character "donkey kong.") I began playing the game on medium and unlocked even more cheats. This game never got old. More than 10 years later, I still play Goldeneye and have just as much fun.

    DESIGN:
    This game is innovative because of its seamless adaptation of the film "Goldeneye" into a video game. The game is very true to the film and the Bond legacy. The control sceme is very straightforward with the z trigger button firing, similar to a real gun. Everything about the game contributes to the feeling that you are saving the world and are playing the role of a secret agent.

    The levels are very varied because each one is a different part of the story. The levels range from missle silos, to hijacked military ships, to even giant satellite dishes suspended hundreds of feet above the ground. Although all of the general enemies are pretty much the same, they have different uniforms and carry different weapons. The bosses are very unique and are actual bad guys from the film.

    The game creates conflict by giving the player a list of objectives that they must accomplish to complete the mission. In addition to these objectives, there are a few "bonus objectives" that the player could optionally complete to unlock extras such as cheats. This keeps the player playing long after he/she has completed the game. Even if all the cheats are successfully unlocked, the game still has immense replay value by allowing the player to combine the various cheats for many more fun filled hours of gameplay.

    I would change nothing about this game because it was and still is a classic for its time, by blurring the line between first person shooters and movies. The game did a great job at pulling the player into the game by giving them the sense of reward that they are saving the fictional world.

    Comments
    1

    Well articulated. It really got your points across.


    - David Seagal (Grader)

    Tuesday 4 March, 2008 by Lagaes Rex
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