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    bchang953's GameLog for Super Smash Brothers (N64)

    Thursday 21 February, 2008

    Gameplay:

    The second time around I really came around to seeing how the game could be so addictive, and could spawn so many subsequent versions of the game. It was just so much fun and lighthearted, one could play it for hours against their friends. It is not as heavy or stressful as darker themed games. It is the perfect video game to crack open a soda and make some popcorn with your buddies. We played on one particularly hilarious level themed for Yoshi, with prettily colored clouds and happy music in the background. When playing as characters such as Pikachu and Samus, trying to blow each other up set in this backdrop, one can't help but smile or be cheered up.

    Another thing is that te humans without the Y-chromosomes, being ladies, even dig the game. They were having just as much fun as us guys, and were clamoring for the remotes. Unlike shmups or other more "manly" games, Super Smash is all about just having fun. The characters could also be described as "cute," which probably also helps.

    Design:

    The game design is original, simple, elegant, yet effective. What more could one ask for. This game has proven itself to be a timeless classic. Because the game is easy to pick up for newcomers/observers, it attracts them easily. It is not (usually) a game that people obsess over to achieve their maximum skill potential. There is a single player mode which did look fun, but from what I've been told it is beaten fairly quickly and quickly wears out. It seems to be a game which mostly enhances social interaction and can act as an icebreaker at a party, or just something fun to do among friends. Most players can relate to at least one of the characters, as all the characters have been iconic figures for video games. This makes it fun to be able to control Mario for example, in a completely new way with completely different mechanics than in the actual Mario game.

    Each level has it's own theme and it's own unique feel. As such the game does not get old too quickly, but I wouldn't say it's a game which I would play every day, just one which I'd pull out if my friends were over and we had nothing to do. This game isn't too pretentious. There are no real stories behind any of the characters, except for what people know from the characters in their real respective games, and there's no real reason that they're all fighting, except that they're possibly actually puppets being controlled by some glove thing? Anyways, the point is, it's not too deep of a game, but still is very satisfying and entertaining.

    Comments
    1

    Great --Chuck(grader)

    Thursday 28 February, 2008 by Joekickass
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