Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    Barcalounger's GameLog for Super Mario 64 (N64)

    Friday 22 February, 2008

    NOTE: THIS GAMELOG IS FOR THE SUPERNINTENDO CONSOLE NOT THE N64.


    Gamelog entry 2

    Gameplay
    The more I play this game, the more frustrated I get. I keep getting stuck on certain levels.... the ones w/ lava or in the sky. Also the occasional glitch is highly frustrating, getting stuck in walls and having to reset, or falling through floors that you should have clearly been able to land on.

    This game is such a classic game that everyone who plays video games seems to have had a Super Mario phase. A friend of mine came over one day and beat the whole game that day, granted he used secret paths and techniques, but regardles it still required some impressive play.

    Design
    One thing that is done very well in this game is the obstacles that require impeccable timing. From a design standpoint, it impresses me, because it is so creative and precisely choreographed. From the players standpoint its frustrating though, because it is so difficult.

    I wish that the two player mode was done differently. I would like to see the two players on screen at the same time when in the levels, not only when on the map. I think this would make it more fun and create a better social dynamic between the players.

    Comments
    1

    wait...I'm not really sure which game you are talking about. Is this Supermario world? It sounds like Mario 64, but there isn't much depth in general. It's a bit awkward.

    -Nicolas Kent (grader)

    Wednesday 5 March, 2008 by Jade
    write a comment      back to log
     
    NEED SOMETHING HERE
    blablabla
    blablabla

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014