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    aelin's GameLog for Bust-A-Move Ghost (PSP)

    Tuesday 4 March, 2008

    GAMEPLAY:

    In the next 45 mintues I tried all the different puzzles. My favorite one was the mix'em up puzzle where the colored balls would change colors randomly. I liked it the best because it made the game even more challenging. My least favorite was the ghost puzzle because it was kind of like the original puzzles so it wan't much of a difference. The hardest puzzle was the seesaw puzzle where the screen was like the seesaw and the balls were the balances. This puzzle made me the most frustrated just because I kept on losing.

    The game was still fun because I was able to try an array of puzzles. It gave the game flavor. Even though I tried over and over again the game is still hard and challenging. This is what makes me want to keep playing the game so I can try to get better at it.


    DESIGN:

    The levels on this game is good because when the levels the go up, the balls are arranged in a more difficult way and sometimes there will be more balls. The higher levels are definently more challenging. The game keeps the player interesting by its levels and various puzzles to choose from. The player may not like one of the puzzles but they have several others to choose to play. The differnt special balls also makes the game more interesting just because they can help the player but might also disadvantage the player.

    The game can be frustrating because it is a game that is easy to learn but hard to master. It takes a lot of tries to really get used to it, but that doesn't mean that you're good at it. The frustrating part may be a good thing because then it shows that the game is challenging and I urge the player to try over again. However, it can mean a bad thing because the player might keep losing and will not be interesting in the game anymore because the player has not recieved any reward.

    Comments
    1

    Nice Work -Trevor Prater(grader)

    Saturday 15 March, 2008 by Tdprater
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