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    Andrea's GameLog for Jak and Daxter: The Precursor Legacy (PS2)

    Wednesday 5 March, 2008

    Gameplay:
    Though the storyline for Jak and Daxter is very captivating, a lot of the gameplay is centered on participating in many side activities. The interactivity between the character Jak and the many townspeople in the different worlds is also important in order to get the tasks for the side activities.

    The one thing I am most impressed with, with this game, is the amount of explorative freedom you are allowed. The areas there are to explore always bring something new to the game and add great levels of entertainment to the game. There are several areas to explore and many puzzles to solve, whether it is on foot or in the air.

    I still have a long ways to go before I beat the game and I want to know how it ends.

    Design:
    As I have discussed in various areas of the gameplay sections, the areas to explore are very extensive and very well developed. The addition of several puzzles and good jumping mechanics give the game great exploring based, gameplay.

    Another factor that give the game great gameplay are the realistic graphics and cartoony characters. Though none of Jak’s abilities are feasibly real, the environments he gets to explore with them are very vast and interesting because of the well-developed graphics.

    The other nice design aspect of this game is the ability to manually maneuver the camera. I have noticed that in some games, the camera mechanic is very poor and the designers don’t give you the option to control it, but in this game you have that ability.

    Comments
    1

    This is a little short. You only touch briefly on most topics.
    -Chris Ward (grader)

    Wednesday 12 March, 2008 by fuzzyLombax
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