Thursday 6 March, 2008
Play Time #2:
Once I got to the next town I explored the multi player aspects of the game. This time I choose to battle against my friend Sam, who is also playing through the game now. We hooked our game boys together with a link cable and began the fight. Pokemon battle one at a time, players can switch which pokemon are battling, and can run from their opponent however they cannot use items. Sam discovered this when his items that he had bought especially for this fight could not be used and I ended up winning without losing four of my guys.
Design:
Pokemon takes the aspects of a regular RPG such as stats levels items etc and makes it such that you have 6+ things that you need to level up, and then adds the extra aspect of “gotta catch ‘em all” which has the player on a wild chase to get every pokemon and additionally is a nice marketing gimmick because it forces the players to purchase an extra game and the extra hardware of a link cable. The game remains interesting however because of it’s frequent reward system. Pokemon level up quickly, learn new attacks quickly and kill each other quickly. All in all it’s a good game to take 20-30 minutes at a time until you are bored of it forever (or at least ‘till the next 150 come out…).
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