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    liddell0wnZ's GameLog for Pokemon Pearl (DS)

    Thursday 6 March, 2008

    Gamelog #2

    Gameplay

    The second half of gameplay actually was more exciting than the first half. The first half of the game was pretty much adjusting to the new controls and capabilities, but the second half was using all of my prior and current knowledge of the game and using it to defeat gym leaders, collect new Pokemon, and defeat several new and challenging foes. The game was very fun to play because it offered surprise and new challenges each time I picked up my DS. The game was very interesting to play because I got to see how the Pokemon game series has changed and developed within a decade's time.

    This game was not only fun to play independently but it was also fun playing with others who also own the game. Trading and battling with others has been a a quality of the Pokemon series that has existed since he Red and Blue Versions and has been enjoyed by fans ever since. My friend and I would frequently trade with each other and eventually duke it out to see which trainer is the superior. The Pokemon game series encourages players to interact with each other to further enhance the interactive experience of gameplay.

    Design

    One of the innovative elements that stood out to me the most was during gameplay the background would change from day to night based on what time the in-game clock (the Poketech)is programmed at. For example if the in-game clock said it was 8am then in the Pokemon world it would be sunny, and if it read 11pm the Pokemon world would be dark. The Poketech device also included a calculator, a map, a counter, a wireless link up search, and drawing pad.

    Another thing I noticed was the attention to detail each Pokemon seemingly had. In the battle sequences it the Pokemon are crisp, clear, and are abundant with colors. In the Red and Blue Version not only was there no color but the quality of the Pokemon sprites was pretty crappy. The Pokemon Diamond and Pearl installations pretty much cleared up all of the shaky graphic elements the Red and Blue versions created, and introduced new crisper graphics that are more aesthetically pleasing. From purely a designer's outlook the game layout was very similar to the older games, but made significant improvements in the graphics that made the game the success it is today

    Comments
    1

    You need more discussion about the actual gameplay of the game. Your gameplay section mostly talks about your emotional response to it.

    -Nicolas Kent (grader)

    Monday 10 March, 2008 by Jade
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