Tuesday 21 September, 2010
After the final day of gameplay, I saw no improvements. I think it’s safe to say that I will be giving up on the game. I was baffled by how much the “n-word” is thrown around in conversation, and as a derogatory term, in the game; how could more people not have been upset about that? People chose to debate and argue over the Hot Coffee mini-game, which is also bad, but they seemed to overlook the overuse of a word that is extremely offensive to people. People get suspended in schools for saying things like that, and this game is exemplifying the behavior. I’m not saying that kids are all influenced by the games they play, and after playing this, they will want to go do drive-by’s or graffiti walls. However, the constant usage of a word can lead someone to add it to his/her vocabulary, and that word pops up a lot in this game.
I don’t understand where the creators came up with some of the ideas for missions they send the player on. In one mission, I had to spray paint into someone’s eyes and beat him up in order to get away from him and pass the mission. I’m sure it could’ve been done without spraying the paint, but it was a requirement. Later I had to drive the fellow gang members around to perform drive-by’s on the rival gang members. While I was not required to do any shooting, I had to keep the car in tact so we could go hit another group of them. Did they talk to real gang members for ideas or just sit around and think about what one would hypothetically do in a gang? Either way, it practically shows me I do not want to get tangled up in a gang or upset one.
Playing the game for three days straight, heck I’m sure you could see it after one day, I think it’s pretty obvious that this game is riddled with unethical choices, but my biggest problem with it is that it doesn’t allow you to make the right choice. It presents you with a situation and makes you do something bad or illegal because that’s the only way to earn respect from fellow gang members and advance in the game.
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