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    akorzik's GameLog for Grand Theft Auto: San Andreas (XBX)

    Friday 13 October, 2006

    Since I have played the game before, I quickly ran through the missions, and I eventually got to the part where things really started to hit the fan. The plotline of San Andreas is so involved and important to the game, that I am glad that the main character is someone like Carl instead of the nameless, mute guy from GTA 3. In GTA 3 you were pretty much only a typical thug who went around and did things that other people told you to do. Your character didn't say anything, which was nice in a way, because you could imagine what he was saying, and put yourself in the guy's shoes.

    In this game, however, the main character interacts with other people all of the time, and has lots of dialogue. It's different, because it's harder to imagine yourself as the main character when he might say things that the player would not, but Carl Johnson appeals to most people enough that the player can see where he is coming from. Carl always is the underdog in the situation, and isn't just a thug without any morals. Because of the character, this GTA feels more like a movie than a real experience, but it is making for a much more fun game.

    Comments
    1

    Great observation! I hadn't realized that Carl actually had a "voice" in San Andreas, and you're right about it being important. I always felt, when playing GTA III, that I really wanted to "talk back" to the other characters in the game. The guy you play in that game is silent, but his silence is kind of infuriating.

    Man, I so want to play this game now...

    Tuesday 24 October, 2006 by jp
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